3D Texturing and Concept Rendering
The next step of this task was to get the Assets Textured and ready for rendering
UV Wrapping
The hardest part of this assignment was UV Unwrapping especially with complex shapes, as this caused many issues as i tried to find and fix the individual sections of each model. The first step was deciding on the seams, which i soon found out i would need more of than i thought, the next step was unwrapping which should be simple however i had many issues with this due to my unwraps turning out distorted and unclear which piece was where. However after much trial and error i finally finished the process getting my design onto the phone itself, just as i wanted it to be, without showing up anywhere else on the phone design as it was upon my first attempt.

